The display specialist and top gaming monitor supplier AOC continues to expand its portfolio, now with peripherals for gamers. The gaming expert is showcasing two over-ear headsets: the AOC GH200 and GH300, both available from May 2021.
The headsets share the same sleek chassis, a comfortable and light structure with detachable microphone, and 50 mm drivers. Both models are equipped with braided cables that feature an in-line remote control and are presented with an eye-catching design (gunmetal finish for the GH200, red finish for the GH300). While the GH200 offers stereo sound with a 3.5 mm connector jack, the deluxe GH300 additionally provides 7.1 virtual surround sound (PC only), an USB connector and RGB light effects.
AOC GH300 with USB and virtual 7.1
Any gamer who has experience with multiplayer shooter titles will agree that sound is as important as the visuals. Spatial sound allows players to pinpoint opponents’ positions and identify what they are up to before even seeing them on screen. Nowadays, sound design has improved greatly, giving the player the necessary auditory feedback and completing the immersion created by the visuals. High quality sound is not only important in FPS titles but in every genre, for example in narrative-based action/RPG titles in order to enjoy the epic soundtracks and intelligible dialogues, and in racing or flight simulation games to hear the intricate details of each part of the vehicles.
To deliver what gamers need to level up their arsenal, AOC’s new headsets GH200 and GH300 are equipped with 50 mm neodymium drivers, offering a frequency range of 20 Hz – 20 kHz and running with an impedance of 32 Ω (±15%) for optimal sound quality.
Gamers will also appreciate the detachable boom microphone to communicate with their squads in-game or in VoIP software such as Discord/Teamspeak. The omnidirectional boom microphone can be optimally adjusted for comfort and audio levels. With the 100 Hz – 10 kHz frequency range, which corresponds to that of human speech, it filters out noise at both very low and very high frequencies to deliver clear audio and speech quality.
Thanks to the over-ear design any external sounds such as loud PC fans or street noise gets locked out, while the ear-cushions with leatherette protein and memory-foam ensure comfortable use over extended hours. The metal mesh external cover of the driver guarantees the headphones’ durability, whereas the adjustable steel slider headband increases flexibility for any head size and distributes the weight optimally.
AOC GH200 with 3.5mm jack
The AOC GH200 features a 2 m braided cable as well as a 3.5 mm jack and comes with a Y-splitter, enabling users to split mic and headphone outputs if needed. Thanks to its universally common 3.5 mm connector, this headset is a perfect match for PCs, consoles or mobile devices. The in-line remote offers volume and microphone on/off controls. Users are able to use Windows Sonic Spatial Sound for PC and Xbox. The subtle gun-metal finish perfectly blends in with other PC components and makes the headphones an attractive choice for remote work video calls or online classes.
The AOC GH300 instead comes with a 2 m USB cable. With its virtual 7.1 surround sound capability, gamers can pinpoint exactly where the sound is coming from in the game, increasing their chances to react appropriately – or to enjoy movies while feeling completely immersed in the story. In terms of sound quality, users will be able to reproduce studio quality audio at 24 bit/96 Khz and have the closest experience of the real audio of the game. For even more customisation, the metal mesh cover of the GH300 includes RGB lighting with 4 modes (breathing, cyclic, static, off), controllable via the in-line remote, which also houses volume controls and mic on/off switches. The detachable boom mic’s LED indicates when the mic is muted, which simplifies everyday use and helps to avoid unwanted muting.
And last but not least, the wired construction of the headsets enables a solid, lag-free audio connection without issues such as compression delay or compression artefacts.